real-time seam carving with openFrameworks

As a final project for my computer graphics class last semester, I implemented a fast version of a technique called "seam carving". Seam carving resizes an image by removing the least noticeable bits. I designed my seam carver to do this resizing on video streaming in from a webcam in such a way that you could remove an object from the video. Read on for my writeup, or just download the code and try it for yourself.

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This page contains a single entry by mason published on December 13, 2008 5:01 PM.

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